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  • Meet the Team Behind ATS British Columbia DLC
    Meet the Team Behind ATS British Columbia DLC

    Meet the Team Building the American Truck Simulator British Columbia DLC

    Development of the British Columbia DLC for American Truck Simulator is in full swing. Before the first previews arrive, players can meet the talented team behind this landmark expansion—the first to bring truckers into Canada.

    A dedicated team of 14 map designers is crafting this new frontier, marking a significant shift from the bayous of their previous project, Louisiana. This blog introduces the people tasked with bringing the vast landscapes of the British Columbia DLC to life.

    Map DLC Lead: Davido

    Davido, Lead Map Designer for the British Columbia DLC at SCS Software

    “I have held several positions in the gaming industry, from testing to design to leadership. Our team has collaborated on diverse projects before, but the British Columbia DLC is our largest and most ambitious undertaking. For the first time, we’re entering a completely new region with many differences. My task is to lead this talented group and piece together the next masterpiece for the ATS world.”

    Senior Designer & Nature Specialist: Vopi

    Vopi, Senior Map Designer at SCS Software, focusing on landscapes for British Columbia

    “With around seven years at SCS Software, I’ve worked on several DLCs, typically focusing on landscaping and custom depots. I have a soft spot for the Pacific Northwest, so I’m thrilled to work on British Columbia. After visiting the province last year, I fell in love with its wild beauty, which we hope to recreate authentically for players.”

    City & Custom Depot Expert: Vojta

    Vojta, Map Designer specializing in cities and custom depots for British Columbia

    “My first DLC was Colorado, and since then I’ve contributed to many expansions, including Arkansas and Louisiana. My main focus is large cities and custom depots like river ports. After New Orleans, I’m tackling Vancouver and Victoria. The mountains and vast forests of British Columbia present exciting new challenges.”

    City Designer & Rock Specialist: Terka

    Terka, Map Designer for British Columbia DLC, specializing in rock formations

    “Following my work on Louisiana, our team is shifting to Canada’s first province. With over two years of experience, I’m excited to work on a major city and roads in southern BC. I’ve also gained a new specialization: creating the rocks and formations that define this mountainous region.”

    Experienced Map Designer: Jáno

    Jáno, Map Designer at SCS Software with experience on multiple ATS DLCs

    “I’ve been a map designer at SCS for four years, working on projects from the California Rework to Louisiana. Each expansion brought something new. The upcoming British Columbia DLC promises stunning roads, mountains, lakes, and endless forests waiting for players to explore.”

    Junior Designer Embracing New Challenges: Tereza

    Tereza, Junior Map Designer working on rural cities for the British Columbia expansion

    “After over a year at SCS and completing Louisiana, British Columbia is my second project. I’m building three rural cities on the east side of the region. It’s a big challenge as my first city-building experience, but I’m excited to learn and contribute to this beautiful DLC.”

    Island & Cinematics Designer: Eliška

    Eliška, Map Designer creating islands and cutscenes for the British Columbia DLC

    “British Columbia is my second DLC after Louisiana. I’m working on cities, roads, and ferry connections on one of BC’s islands. I’m also responsible for all the cutscenes in this DLC. I particularly enjoy creating beautiful lakes and sharing these stunning places with players.”

    Scenery & Custom Depots Designer: Lukáš

    Lukáš, Map Designer focusing on scenery and custom depots for British Columbia

    “I’ve been with SCS for almost four years, working on Montana, Oklahoma, Arkansas, and Louisiana. I look forward to bringing British Columbia’s stunning scenery into the game. My area contains ‘a few princes,’ and I’ll also join the custom depots team to reflect the region’s diverse economy.”

    City Designer: Rayn

    Rayn, Map Designer excited to build cities in the British Columbia DLC

    “Approaching my two-year mark at SCS, I’m hyped to enter British Columbia as a map designer. The mountains, rivers, and countryside are breathtaking. I’m tasked with creating two gorgeous cities, which will be a challenging and exciting experience.”

    Road & First-City Designer: Altie

    Altie, Map Designer focusing on roads and her first city for the British Columbia expansion

    “After working on Louisiana’s wetlands, we’re moving to the mountains and lakes of British Columbia. I’m currently focusing on roads and will soon start on my first city. I’m grateful to work alongside such amazing and talented people at SCS.”

    Stay Tuned for the Journey into British Columbia

    This introduction offers a glimpse into the passion driving the creation of American Truck Simulator’s first Canadian expansion. The team is dedicated to capturing the province’s iconic beauty and scale.

    Players excited to explore this new map can add the British Columbia DLC to their Steam wishlist.

    Follow SCS Software on X/Twitter, Instagram, Facebook, Bluesky, and TikTok, or subscribe to the newsletter for future previews. See you on the road!

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